CRAFTING DIGITAL GOODS SINCE Y:2018

THOMAS

REHNERT

I’m Thomas Rehnert — a product designer with over nine years in the technology and startup space, and more than five years crafting user-focused digital experiences that drive engagement, usability, and conversions.

SCROLL

Driven by a passion for design and technology, my work focuses on creating seamless, user-friendly experiences that make a meaningful impact.

I hold a Bachelor of Arts in Communications from Villanova University and have completed General Assembly's Web Development Immersive and User Experience Design courses. This diverse background gives me a strong foundation in design, technology, and user-centered thinking, allowing me to create intuitive and impactful digital experiences.

Figma

Collaborative UI/UX design platform

92%

Sketch

Vector-based UI design tool

89%

After Effects

Motion graphics and VFX tool

73%

Product Designer

Viget

2025 — PRESENT

Collaborated with cross-functional teams to design digital products with a focus on usability. Built scalable Figma design systems and high-fidelity prototypes, partnering with developers to deliver pixel-perfect, production-ready components.

Product Designer II

ThinkNimble

2023 — 2025

Led discovery and strategy, defining brand identity and layouts to create engaging user experiences. Built scalable design systems for consistency, conducted research, and designed high-fidelity prototypes.

Product Designer I

Sandboxx

2022 — 2023

Redesigned the gift card flow, boosting conversions by 500%. Collaborated with teams on user-friendly designs, optimized workflows in Figma and Sketch, and led feature development within technical constraints.

Product Designer I

ThinkNimble

2021 — 2022

Designed user-centered experiences aligning business goals with intuitive interfaces to boost engagement. Built design systems for consistency, conducted research, and developed high-fidelity prototypes.

70+

Projects Completed

20+

Satisfied Clients

8+

Years of Experience

  • FIGMA

  • SKETCH

  • AFTER EFFECTS

  • DESIGN SYSTEMS

  • PROTOYPING

  • FIGMA

  • SKETCH

  • AFTER EFFECTS

  • DESIGN SYSTEMS

  • PROTOYPING

User Experience Design

General Assembly

2021

Focused on user research, interaction design, prototyping, and usability testing.

Web Development Immersive

General Assembly

2015

Gained hands-on experience in front-end development, HTML, CSS, and JavaScript.

Bachelor of Arts in Communication

Villanova University

2011 — 2015

Specialized in interpersonal communication, psychology and web development.

Looking to hire a product designer? Reach out, I’d love to connect!